There’s also a couple of PC-specific additions, with support for NVIDIA Deep Learning Super Sampling (DLSS) on RTX cards. There’s also “enhancements to the ambient occlusion pipeline with GTAO and SSDO” if that takes your fancy. We’re also promised higher resolution shadows and improved reflections. There’ll also be a range of graphical presets and options to allow you to tweak the game to your setup. Sony’s Santa Monica Studio has announced that 2018’s God of War will launch on PC in the first two weeks of next year.Īs detailed on the PlayStation Blog, the release will include the entirety of the PlayStation 4 entry of the series, and will support true 4K resolution and unlocked framerates.
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